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The autodoc is obviously very powerful at keeping you alive. It's can be used for a raid on the enemy base to counter some of the inevitable heavy damage but death gives up the most powerful tech.
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The disruptor sheild has similar uses to the autodoc, note that with lots of conventional armor and power armor as well, the player becomes very very difficult to kill indeed. Superb for flag raids.
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The power amplifier turns many weapons into one-shot kills. Beware of weapons causing damage to yourself in the same was as you would a quad, if in doubt use something safe like a super-shotgun.
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The time accelerator largely negates the railgun and supershotgun's lengthy reload times but it can also deliver an awesome barrage of rockets at a rapid rate. High speed railgun sniping ahoy!
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If you're very used to 't', why not overide it with this rather than use a new key. If you WANT to talk to everyone, bind your standard 'messagemode' to some other key since you'll be using it less.
Also CTF adds a very nice option for special control codes, using those one can construct automatic key bindings to say vital things. To make the enter key on the keypad output our current status to the team, we could use;
- Believing that it is your god given right to launch at the enemy and personally bring back the flag.
Essential Q2 CTF linksCTF News - All CTF... All The Time!Captured - "The very best in CTF" Capture^2 - Quake 2 CTF news on quake2.com Tsunami - Hentai's VWeap mod is here Autotext - advanced autotext for CTF CTF cfg - sporting the ultimate CTF config Planet Quake file archive - Everything you need |
CTF is an incredibly fun team spirited game and hopefully I've pointed out the major factors which enable it to work smoothly for one and all.